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VCA Art 2024

Frederick Bulbeck

Fred Bulbeck is an artist whose work is about the remixing and recontextualising of objects, figures and sounds through different materials and programs. Blurring the lines between maturity and juvenility to create ambiguity and uneasiness, Fred's work uses many different materials and programs to achieve these feelings. Specifically, the 3D scanning of objects and rooms to then be placed in an animation software. Fred explores the idea of human interaction and digital nausea through his animations of digital actors called “metahumans”, in which he restricts their high-end capabilities of these readymade avatars by manually keyframing their movements as they interact with one another. These interactions are in the environment of distorted 3D scans of rooms in which photogrammetry renders images and wraps them into a 3D mesh. Fred’s work ultimately contemplates and mirrors the growing state of technology and our response to its incline.

Frederick Bulbeck, Installation View. Image Courtesy of University of Melbourne.

Frederick Bulbeck, Lunch in the park, Unreal Engine, Polycam, Blender, 1:18, 2024

Frederick Bulbeck, Bubble Trouble, Unreal Engine, Polycam, Blender, 1:46, 2024 voice: Maya Kosavic

Frederick Bulbeck, Hat Inspection, Unreal Engine, Polycam, Blender, 4:18, 2024

Frederick Bulbeck, Untitled, Unreal Engine, Polycam, Blender, 0:30, 2024

Frederick Bulbeck, Hat Inspection, Unreal Engine, Polycam, Blender, 4:18, 2024

Frederick Bulbeck, Hat Inspection, Unreal Engine, Polycam, Blender, 4:18, 2024

Frederick Bulbeck, Hat Inspection, Unreal Engine, Polycam, Blender, 4:18, 2024

Frederick Bulbeck, Bubble Trouble, Unreal Engine, Polycam, Blender, 1:46, 2024 voice: Maya Kosavic

Frederick Bulbeck, Lunch in the park, Unreal Engine, Polycam, Blender, 1:18, 2024

Bachelor of Fine Arts (Photography)
Victorian College of the Arts
Faculty of Fine Arts and Music
University of Melbourne
PRV12150 / CRICOS: 00116K